Development log

Notes on how Gray Horizon is being made, written as I go. Mostly about the things that did not work the first time.

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  1. Why Radio Was an Absolutely (Un)necessary Feature

    Gray Horizon never needed a radio. I built one anyway, from three music files inside the game to object storage, HTTP range streaming and a live waveform.

    Engineering, Behind the Scenes. 22 min read.

  2. The Rules That Built GrayHorizon

    Before Gray Horizon had a world, an economy or a single player, it had a set of rules about what it was allowed to become.

    Game Design. 22 min read.