Development log
Notes on how Gray Horizon is being made, written as I go. Mostly about the things that did not work the first time.
New entries are also in the RSS feed.
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Why Radio Was an Absolutely (Un)necessary Feature
Gray Horizon never needed a radio. I built one anyway, from three music files inside the game to object storage, HTTP range streaming and a live waveform.
Engineering, Behind the Scenes. 22 min read.
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The Rules That Built GrayHorizon
Before Gray Horizon had a world, an economy or a single player, it had a set of rules about what it was allowed to become.
Game Design. 22 min read.